Designing Android-Based Mobile Application for Language Learning (MALL) for the National Exam Simulation

Pikir Wisnu Wijayanto, Elis Hernawati


This research aims at designing an Android-based mobile application for language learning (MALL) for the final exam simulation of the English subject for junior high school students. The method used in building the Android-based mobile application is the software development life cycle (SDLC). Based on the implementation of user design and testing, the user (teacher and students) can do a test by using an application that runs on the Android platform. The Android device will request (get / post) to the server via the internet. Then the web server (PHP) will process the request from Android and will query the database. The computer then sends data to the Android device via JavaScript Object Notation (JSON). It is as an intermediary between the server and the Android application. The name of this application is SOUN that stands for “Soal Ujian Nasional” or the National Examination Questions. The teacher can manage the questions and see the scores that the students have achieved. While the students can practice answering the questions of English exercises independently, anytime and anywhere both online and offline. They can also see the score immediately based on the questions that they answered. They also know the solution, tricks, and tips on doing the exercises by choosing the menu provided. Therefore, the use of MALL as the learning media can become one of the alternative English learning models in order to prepare the students for practicing the simulations of the national examination


mobile application for language learning (MALL), software development life cycle (SDLC), the simulations of the national examination

Full Text:



Nezarat, A., and Mosavi M.T. “Mobile-Assisted Language Learning”, International Journal of Distributed and Parallel Systems (IJDPS), vol. 3(1), pp. 309–319. January 2012.

Barakati, D. “Dampak Penggunaan Smartphone dalam Pembelajaran Bahasa Inggris (Persepsi Mahasiswa)”, Jurnal Elektronik Fakultas Sastra Universitas Sam Ratulangi, vol. 1 (1), pp. 1–13. 2013.

Gangaiamaran, R., and Pasupathi, M. “Review on Use of Mobile Apps for Language Learning”, International Journal of Applied Engineering Research, vol. 12 (21), pp. 11242–11251. 2017.

Rizal, H., Adhy, S., and Wirawan, P.W. “Perancangan dan Pembuatan Mobile Learning Interaktif Berbasis Android dengan Metode Personal Extreme Programming”, Journal of Informatics and Technology, vol. 2(3), pp. 103-112. 2013.

Brans, P.D., and Basole, R.C. “A Comparative Anatomy of Mobile Enterprise Applications”, Information Knowledge Systems Management Journal, vol. 7, pp. 145–158. 2008.

Lutfiansyah. ”Penggunaan Aplikasi Mobile Pembelajaran Bahasa Inggris Android Pada Pembelajaran Bahasa Inggris (Pengamatan Terhadap Sumber Belajar Berbasis Android Melalui Media Mobile Smartphone)”, Eduscience, vol. 2 (1), pp. 16-21. August 2016.

Cheng, S.C., Hwang, W.-Y., Wu, S.-Y., Shadiev, R., & Xie, C.-H. “A Mobile Device and Online System with Contextual Familiarity and its Effects on English Learning on Campus”. Educational Technology & Society Journal, vol. 13 (3), pp. 93–109. 2010.

Rahmelina, L. “Perancangan Mobile Learning Berbasis Android Pada Mata Kuliah Sistem Operasi Di STMIK Indonesia Padang”, Jurnal Informatika, 11(2), 1-7. July 2017.

Chandra, Y.F., Dwiyani, N., and Huda, Y. “Perancangan Aplikasi Mobile Learning Test of English for International Communication (TOEIC) Simulation pada Smartphone Berbasis Android”, Jurnal Vokasional Teknik Elektronika & Informatika, vol. 4 (2), pp. 26-37. December 2016.

Yuliawati, L. “Pemanfaatan Mobile Assisted Language Learning (MALL) Melalui Aplikasi Berbasis Android dalam Pembelajaran Bahasa Inggris Secara Mandiri”, Prosiding Seminar Nasional KALUNI Vol. 1. April 2018.

Wahyudin, Romansyah, A., and Lauryn, M. S.”Perancangan Aplikasi Edukasi Pengenalan Bahasa Inggris Berbasis Android Pada TK An – Nasir Tangerang”, vol. 2 (1), pp. 88-103. March. 2015.

John, R.G. “Emerging Technologies: Mobile Apps for Language Learning”, Language Learning & Technology Journal, vol. 15 (2), pp. 2-11. June 2011.

Nazruddin, S.H. Aplikasi Berbasis Android. Bandung: Informatika Bandung. 2014.

Nushi, M., and Eqbali, M. H. “Duolingo: A Mobile Application to Assist Second Language Learning “, vol. 15 (2), pp. 89-98, 2017.

Pressman, R. S. Software Engineering: A Practitioner's Approach Eight Edition. McGraw-Hill. 2014.



  • There are currently no refbacks.

Creative Commons License
This work is licensed under aCreative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
View My Stats